Post by izakasazaka on Jan 14, 2012 19:14:02 GMT -5
Name: David
Title: King of Vagrants
Gender: Male
Age: 17
Height: 5’ 7”
Weight: 136 lbs
Class: Counter-Combatant - A warrior who utilizes skills and techniques specifically designed to foil his opponent.
Personality: Usually a cheerful guy, David is openly lazy and enjoys playing more than he does working. When he does get serious, he’s cold as ice and completely ruthless. He enjoys playing the harp, singing, and dancing.
Appearance
Front
Back
Abilities
Primary Materialization – The power to materialize weapons or items when needed. It is an ability that draws forth the essence of the conjurers soul and crafts it into physical objects.
Secondary Materialization – The power to unlock or break enchantments or natures of weapons created by primary materialization. The process of secondary materialization takes time and may be performed while the weapon is already in use. The time required for secondary materialization to occur is determined by the strength or nature of the weapon in question.
Weapons
Sword – Arondight, the bound blade of the berserker Lancelot. It has three stages of materialization. The first stage of materialization breaks the enchantment on the weapon’s sheath, allowing it to be removed and the sword’s dark nature to be revealed. The second stage unbinds the holy seals around the sword’s hilt, allowing the sword's inner darkness to be cast about as a form of wave or projectile. The third stage envelopes David in the weapon’s curse, shrouding him in an armor of darkness and unlocking the weapon’s true powers, giving it the ability to warp reality.
Spear – Gae Bolg, the cursed spear of the lancer Cu Chulainn. It has four stages of materialization. The first stage begins the weapon’s ritual, cleansing in holy water. The second stage enchants the spear with a mystic spell, awaking its inner bloodlust. The third stage unwinds the leather binding around the spear-tip, giving it the ability to pierce anything but the strongest of armors. The forth stage releases the spear’s true ability: when tossed the weapon inverts causality, ensuring that it pierces the opponent’s heart.
Bow – Celestia, the divine bow of the Goddess Artemis. It has four stages of materialization. The first stage removes the mortal aspect of the bow, allowing it to generate an unlimited amount of arrows. The second stage imbues the bow with a divine nature, allowing it to bless the arrows released from it with a holy quality, dealing intense damage to any dark being (vampire, demon, werewolf, etc.). The third stage of materialization grants the bow the first blessing of its original owner, allowing the wielder to distort space. The fourth stage grants the bow the second blessing of its original owner, allowing the wielder to distort time.
Chain – Enkidu, the divine chain owned by King of Heroes Gilgamesh. It has three stages of materialization. The first stage unlocks the weapon’s hidden ability, giving it an unlimited length. The second stage enchants the weapon with heavenly strength, making it unbreakable. The third stage awakens the divine nature of its previous owner: whenever the chain comes in contact with a being of non-divine origin it begins to rapidly incinerate them (this process is accelerated when the enemy is of a demonic nature {vampire, demon, werewolf} and slowed when they are of a holy nature {angel, paladin, priest}).
Spell-book – Prelati’s Spellbook, the tome originally owned by the French mage Gilles de Rais. It has four stages of materialization. The first stage gives access to the tome’s first and second chapters, allowing David to cast basic destructive spells. The second stage unlocks the third, fourth, and fifth chapters, giving access to intermediate elemental spells and basic illusion magic. The third stage unlocks the sixth and seventh chapters, giving access to powerful destructive spells and dangerous illusions. The fourth stage unlocks the final eight chapter: the user can create a confined space that embodies their spirit and beliefs (this space is known as a Reality Marble), inside this space the user has complete control of the terrain and space, able to manipulate them in any way they see fit.